The Snake Game


Welcome to a journey through the annals of gaming history, where nostalgia intertwines with creativity. In this game post article, we will delve into the fascinating and interesting world of the Snake Game, a classic that took its roots in the Nokia 6110 era of 1997. Join me as I share the story behind the game, its origins in arcade gaming, and my personal adventure in recreating this timeless gem using Scratch.

The Evolution of Snake:

The Snake Game, a simple yet captivating concept, made its debut in 1997 on the Nokia 6110. Programmed by Taneli Armanto, a design engineer at Nokia, the game quickly became a sensation, captivating audiences worldwide. The original Snake Game shared the spotlight with other classics like Logic and Memory on the Nokia 6110, leaving an indelible mark on the history of mobile gaming.

The journey of Snake, however, didn’t start with Nokia. Its roots trace back to the 1976 arcade game ‘Blockade,’ a creation by Gremlin. Blockade laid the foundation for the Snake Game’s concept, introducing the idea of maneuvering a line through a confined space while avoiding collisions. Little did the gaming community know that this simple idea would evolve into a phenomenon spanning decades.

This is a fun and entertaining game called “The Snake Game” which I made on scratch following a tutorial on Udemy. This game was based of a game made in 1997 on a Nokia. In this game you have to move with the arrow keys and catch the apples as your body gets longer and you also have to avoid hitting the edges of the screen and avoid touching your body or you’ll die.

The game Snake first appeared in 1997 on the Nokia 6110, along with the games Logic and Memory. It was programmed by Taneli Armanto, a design engineer in Nokia. The concept originated from the 1976 arcade game ‘Blockade’, developed and published by Gremlin.
This is my scratch version of the snake game!.

Crafting the Scratch Version:

Fast forward to the present, where I embarked on a creative endeavor to recreate the magic of the Snake Game using Scratch, a platform known for its simplicity and versatility in game development. The inspiration for this project came from a tutorial on Udemy, providing a roadmap to breathe life into this classic game in a modern context.

The Scratch version of the Snake Game follows the same principles as the Nokia original. Players navigate a snake through a virtual space using arrow keys, chasing apples to lengthen the snake. The challenge lies in avoiding collisions with the screen edges and the snake’s own body – one misstep, and it’s game over.

Why I Recreate the Snake Game?

Nostalgia plays a pivotal role in the decision to recreate the Snake Game. The original Nokia 6110 version holds a special place in the hearts of gamers who grew up in the late ’90s and early 2000s. By bringing this classic back to life on a platform like Scratch, I aim to bridge the generational gap, allowing both veterans and newcomers to experience the joy of the Snake Game in a new light.

Moreover, the Snake Game’s simplicity hides a layer of complexity that makes it both accessible for casual players and challenging for those seeking a test of skill. Recreating this game serves as a reminder of the timeless appeal of straightforward, yet engrossing, gameplay.

The Art of Game Development on Scratch:

Scratch provides an ideal canvas for aspiring game developers and enthusiasts. Its block-based visual programming language simplifies the coding process, making it accessible for beginners while still offering a robust environment for more complex projects. The Snake Game, with its relatively uncomplicated mechanics, aligns seamlessly with Scratch’s capabilities.

Throughout the development process, I encountered challenges and triumphs, each contributing to the overall learning experience. From coding the snake’s movement to implementing the logic for apple generation and collision detection, every step in creating the Scratch version of the Snake Game offered insights into the fundamentals of game development.

Gameplay Mechanics and Dynamics:

In the Scratch version, players control the snake’s movement using arrow keys, a nod to the simplicity of the original Nokia controls. The goal is to collect apples, each adding length to the snake. However, the challenge intensifies as the snake grows, requiring strategic planning to navigate the increasingly crowded virtual space.

Avoiding collisions with the screen edges and the snake’s own body becomes crucial for survival. The sense of urgency builds with each apple collected, as players aim to achieve high scores without succumbing to the pitfalls of their own success. This delicate balance of risk and reward forms the core of the Snake Game experience.

The Influence of Classic Games on Modern Development:

Recreating the Snake Game on Scratch not only pays homage to the classics but also underscores the influence of early games on modern development. The simplicity of gameplay, coupled with the addictive nature of the Snake Game, serves as a testament to the enduring principles that define successful game design.

As the gaming industry continues to push the boundaries of technology and innovation, it’s essential to revisit the roots that laid the groundwork for today’s diverse and expansive gaming landscape. The Snake Game, with its straightforward mechanics and timeless appeal, stands as a beacon, reminding developers of the power of simplicity in capturing the hearts of players.

Educational Value of Game Development:

Beyond the sheer enjoyment of playing games, the process of creating a game on platforms like Scratch offers significant educational value. Game development encompasses various aspects of STEM (Science, Technology, Engineering, and Mathematics) education, promoting critical thinking, problem-solving, and creativity.

By sharing my experience of recreating the Snake Game on Scratch, I hope to inspire budding developers and educators to explore the world of game development as a tool for learning. Scratch, with its user-friendly interface and engaging tutorials, provides an accessible entry point for individuals of all ages to delve into the exciting realm of coding and game creation.

So to Conclude:

The journey of crafting a Scratch version of the classic Snake Game has been both a nostalgic trip down memory lane and an exploration of the educational and creative possibilities within game development. The Snake Game’s origins in the Nokia 6110 era, influenced by the arcade classic ‘Blockade,’ reflect the evolution of gaming over the decades.

Recreating this iconic game on Scratch serves as a tribute to the timeless appeal of simple yet engaging gameplay. It also highlights the educational potential of game development, showcasing how platforms like Scratch can empower individuals to unleash their creativity and acquire valuable STEM skills.

As we celebrate the past and present of gaming, let the Scratch version of the Snake Game be a reminder that the joy of gaming knows no boundaries, transcending generations and technological advancements. So, whether you’re a seasoned gamer reminiscing about the Nokia era or a newcomer eager to explore the world of game development, the Snake Game awaits, ready to captivate and challenge in equal measure.

Play it Here:


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